Room updates and Movement QoL - v1.1.0


v1.1.0
Updated and added many rooms
Both jam feedback and simply having some distance from the jam week made some of these changes obviously necessary
- More, better tutorial rooms
--Difficulty should ramp more slowly
-- Players should now be more confident in the mechanics
- Adjusted many rooms for clarity, simplicity
- Added more rooms with underused mechanics
- Removed 1 or 2 rooms entirely, they weren't fun and didn't play well in their current versions. Maybe they'll come back

Movement QoL
- Added Coyote time, slight time after walking off an edge where player can still jump
- Added a jump buffer, pressing jump while falling, slightly before landing, will trigger a jump upon landing

Files

GloomsStarryNight_web_1p1p0.zip Play in browser
19 days ago
GloomsStarryNight_win_1p1p0.zip 30 MB
19 days ago

Get Gloom's Starry Night

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